Difference between revisions of "TwinDevils/Fighting Styles"

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===Aleph===
 
===Aleph===
 +
''Heavy Weapons and Armor''
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Rank 1: Ignore armor check penalty for all checks except stealth rolls.
 
Rank 1: Ignore armor check penalty for all checks except stealth rolls.
  
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===Beth===
 
===Beth===
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''Speed and Mobility''
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Rank 1: When you hit a target on your turn with a melee or ranged attack, add your Beth rank to your AC until the start of your next turn. Does not stack with multiple hits.
 
Rank 1: When you hit a target on your turn with a melee or ranged attack, add your Beth rank to your AC until the start of your next turn. Does not stack with multiple hits.
  
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===Daleth===
 
===Daleth===
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''Twin-weapon Anti-mage''
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Rank 1: When two-weapon fighting, gain a bonus to saving throws against spells equal to your Daleth rank.
 
Rank 1: When two-weapon fighting, gain a bonus to saving throws against spells equal to your Daleth rank.
  
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===Gimel===
 
===Gimel===
 +
''Vigilance and allied defense''
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Rank 1: May guard others within melee reach as a free action once per turn. Add twice your Gimel rank to their AC until the start of your next turn.
 
Rank 1: May guard others within melee reach as a free action once per turn. Add twice your Gimel rank to their AC until the start of your next turn.
  
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===Hei===
 
===Hei===
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''Goliath Felling''
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Rank 1: ???
 
Rank 1: ???
  
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===Waw===
 
===Waw===
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''Prone and danger zone''
 +
 
Rank 1: Each time you hit an opponent, reduce their AC by your Waw rank until the start of your next turn. This does stack up to a number of times equal to your Waw rank.
 
Rank 1: Each time you hit an opponent, reduce their AC by your Waw rank until the start of your next turn. This does stack up to a number of times equal to your Waw rank.
  
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===Yod===
 
===Yod===
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''Seize the initiative''
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Rank 1: ???
 
Rank 1: ???
  
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===Zayin===
 
===Zayin===
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''For ranged specialists''
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Rank 1: Gain a bonus to your initiative rolls and damage rolls with ranged weapons equal to your Zayin rank.
 
Rank 1: Gain a bonus to your initiative rolls and damage rolls with ranged weapons equal to your Zayin rank.
  

Revision as of 23:01, 7 September 2017

Fighting Styles are stances that a character can be in to receive specific benefits. Changing stances takes an action. Training new styles requires a trainer, but advancing styles to higher ranks can be done through self-training, or more rapidly through a trainer that knows the style.

Aleph

Heavy Weapons and Armor

Rank 1: Ignore armor check penalty for all checks except stealth rolls.

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Beth

Speed and Mobility

Rank 1: When you hit a target on your turn with a melee or ranged attack, add your Beth rank to your AC until the start of your next turn. Does not stack with multiple hits.

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Daleth

Twin-weapon Anti-mage

Rank 1: When two-weapon fighting, gain a bonus to saving throws against spells equal to your Daleth rank.

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Gimel

Vigilance and allied defense

Rank 1: May guard others within melee reach as a free action once per turn. Add twice your Gimel rank to their AC until the start of your next turn.

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Hei

Goliath Felling

Rank 1: ???

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Waw

Prone and danger zone

Rank 1: Each time you hit an opponent, reduce their AC by your Waw rank until the start of your next turn. This does stack up to a number of times equal to your Waw rank.

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Yod

Seize the initiative

Rank 1: ???

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Zayin

For ranged specialists

Rank 1: Gain a bonus to your initiative rolls and damage rolls with ranged weapons equal to your Zayin rank.

Rank 2: ???

Rank 3: ???

Rank 4: ???

Rank 5: ???

Trainers

The following is a list of known trainers and the fighting styles they know.

Nicol Wiessman

A trainer that works as a part of the fighter's guild known as the Archfighter's Hall. He knows the Aleph, Gimel, and Zayin styles.

Petra Amenthal

A retired adventurer and friend of Alem Nitor. She teaches out of her home. She knows the Beth, Daleth, and Waw styles.