Echo Sequence/References
General
Hunter
Mage
Sin-eater
Werewolf
Shapeshifting requires a Stamina + Survival + Primal Urge roll (using the character’s base Stamina in Hishu form) as an instant action. Success allows an Uratha to shift to any form she desires. An exceptional success on this roll allows the character to shift forms as a reflexive action and take another action in that turn. Alternatively, a player may spend a point of Essence for the character to change shape as a reflexive action with no need for a roll. Uratha may also change shape as a reflexive action, without a roll or point expenditure, while their moon is in their auspice phase. Returning to Hishu form is always a reflexive action with no roll or point expenditure necessary, as it’s the form with which werewolves are most familiar.
External References
Latest rules for nWoD (GMC Update): http://www.drivethrurpg.com/product/114078/World-of-Darkness-GodMachine-Rules-Update
Combat Rules imgur gallery: http://imgur.com/a/Tj0fR
Great reference wiki: http://wodindex.wikispaces.com
- Geist powers: http://wodindex.wikispaces.com/Complete+Geist+the+Sin-Eaters
- Hunter stuff: http://wodindex.wikispaces.com/Complete+Hunter+the+Vigil
- Mage powers: http://wodindex.wikispaces.com/Complete+Mage+The+Awakening
- More mage powers: http://www.thesubnet.com/portal/wod2/mtaw/ArcanaList.html
- Werewolf powers: http://wodindex.wikispaces.com/Complete+Werewolf+the+Forsaken
Reference for more detailed power descriptions: (use the World Of Darkness [New] section) http://rp.thesubnet.com/